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国外玩家测试EZ4DX Compact 全文翻译
兔游城新闻中心   来源:   作者:   发布时间:2007-12-13 10:09:35 点击:0
  •   Before I start here I just want to let it out in the open that I am an m3 miniSD owner so a lot of how I judge the EZ4 Lites will be in comparison to the m3. Also note that I had an original (GBA cart

Before I start here I just want to let it out in the open that I am an m3 miniSD owner so a lot of how I judge the EZ4 Lites will be in comparison to the m3. Also note that I had an original (GBA cart sized) EZ4 which I gave to my nephew to use so I am also comparing the software and hardware at it's current state with previous versions that I have dealt with.     

 

在我开始之前,有些东西想在开头讲一下,我是M3-miniSD的使用者,所以呢我在评测的时候(和对EZ4 LITE做出评价时)会和M3座比较。另外需要你们注意的是,我曾有一个老版本(GBA卡大小)的EZ4,但是已经给了我的侄子使用。所以我也会对比我所使用的(EZ4老版和EZ4LITE)软硬件情况。   
    
The Software  
The interface of the software is pretty straight forward. At this time there aren't many options but that's not exactly a bad thing. Unlike other flash carts there is no need to select what boot method to use since this is handled internally by the EZ4Client. Unfortunately, this makes it so some of the time there needs to be a specific patch made for the game and compiled into the patching software. However, lately there has been a lot of work on the compatibility of games on the EZ4 and the compatibility was greatly improved with recent updates. Within the past few days there was a much-coveted addition to the software -- Link with GBA Game. If you are unaware of what this is it means that you can simulate that a particular GBA cartridge is in the slot and (in DS games that support it) special items will be unlocked, etc. I will get more into detail about it in The Carts section. The second option is Add Save Patch which lets you turn off the save patching which is almost useless but I guess it's for the _very_ rare instance where a game is falsely IDed and patched incorrectly (the only I can think of is with Godzilla Domination). Note that this is just for GBA games so if you try to use it on DS games then it won't do anything. The third option is Reset which -- once again -- is only for GBA. A new feature to the software is that you are able to choose which key combination will reset the game. Unfortunately, it looks like it was rushed out before it could be properly tested and the client crashes when you try to change the keys used for a reset. I'ts probably as simple as one line of malignant code so I expect a fix soon. When selecting multiple games to flash you are presented with a dialog box that gives you the options Add Save Patch and Reset -- once again these only affect GBA games. You must apply these to all or none of the games in the 'queue'. This queue brings about a more difficult problem. When selecting DS games that aren't in the database (ROMLISTDS.txt) it will rename them to '.nds'. It's not a big deal if you only have one unknown game but if you have 2 or more it will overwrite the previous unknown game with the next one (equalling a big pain in the ass). The only solution for this is to patch/transfer the games one by one that aren't recognized (or by adding them to the database so they are recognized). When you select a single game you are given the chance to rename it before it is transferred to your media. For GBA games you are also able to select the save type to patch and the save size -- you will want to leave this alone since most every game will work right w/o touching these settings. For DS games you will be able to select Link with GBA Game. The majority of games don't support this feature but it comes in handy for those that do. The most popular are Castlevania: Dawn of Sorrow and Advance Wars DS. The fourth and final option is Cheat Info. This is pretty self-explanatory but if you are a little de de de I will explain it for you. It allows you to add a cheat menu to your game that is much like a trainer patch you would find online for some games. This too is only available for GBA games. The cheats are specially formatted text files (.cht) that can be made with a tool called ar2cht or can be found many places online. A ton of them come with the EZManager software (for the EZ Flash 3) so you might want to download that if you are into cheating. After you have your settings like you want them click Send and the magic happens (the game is patched and sent to your media). If you have homebrew you want to run then you will need to copy the .ds.gba version to your microSD _without_ the EZ4Client and rename the extension to .bin. If there isn't a ds.gba version of the homebrew then you will need to download ndsloader.bin and append it to the front of the binary from the command prompt (cmd/command.com): copy /B ndsloader.bin+homebrew.nds homebrew.ds.gba. Many of the titles I tried worked fine but a few require some more code to get it working right on the EZ4.    
    
软件(客户端) 
  
软件的界面非常简洁。这次(?)没有很多的选项,但是这应该不是件坏事。与其他的烧录卡不同,EZ4的客户端不用去选择怎样的启动方式,因为EZ4客户端是再内部处理的。不幸的是,有的时候这就会使一些游戏需要用打补丁软件去给游戏打上补丁才能玩(Cloud920:我使用的经验是,从来没有遇到这种情况,不知道这个老外是怎么得出这个结论的)。但是,最近EZ小组在兼容性工作的做出了许多努力,所以在最近的更新中,使得EZ4的游戏兼容性大幅度提升。在最近几天里,有个让人口水不已的功能加进了客户端—与GBA游戏联动。如果你不知道这是什么意思,你就当成是一个与GBA游戏之间的一个桥梁(在那些支持联动功能的DS游戏中),使得其中某些特殊的物品解禁(可以得到)等等。我会在卡带篇幅中细细道来。第二个选项是“打存档补丁”,可以让你不用(手动)打那些基本上无用的存档补丁(Cloud920:作者在这里的意思是,EZ4已经很好的兼容了游戏的各种存档方式,无需再手动转化,而“打存档补丁”也有点多余的意思,但是具体这个老外的意识是不是准确,我不是很清楚),但是我YY(打存档补丁)是为了那些极少数的例子,比如命名错误和没有正确打补丁的那些游戏(我能想到的只有Godzilla Domination这个游戏)。注意这是对GBA游戏的,如果你想把这个用到DS游戏上面试不会起作用的。(Cloud920:我想知道老外是怎么知道的???众人:官方FAQ啦!!!OTL)。第三个选项是软复位,这个功能曾经只属于GBA(Cloud920:现在也是吧??)。客户端的一个新特性就是可以自由选择组合键软复位游戏。不幸的是,这个功能似乎推出的很仓促—都没有很好的测试(Cloud920:老外也发现鸟….),当你尝试改变软复位的组合键时,客户端会当掉。但是这是个很简单的问题,我希望能尽快修复。当你选择复数的游戏要烧录时,在你面前会跳出一个对话框来让你选择“打存档补丁”和“软复位”,这些以前都是烧录GBA游戏时才会起作用。你只能(Cloud920:老外这里的must用的比较牵强,我没有按他的翻译)。  
 
在“队列”(指的是你烧录游戏的列表)里把全部游戏打上这两个选项或者全部都不用这两个选项。但是这个“队列”会带来问题。当你选择的DS游戏不在数据库中(Cloud920:鸟的数据库,就是“ROMLISTDS.txt”),这个游戏会被自动更名为”.NDS”, 如果你选的游戏只有一个没有被认出来,那么问题还不大,但是如果有两个个或者更多的游戏没有被认出来的话,前面一个没有被认出来的游戏就会被后面的游戏覆盖 (相当于屁股上的痔疮)(Cloud920:这里的意思似乎是“玉有微瑕”的意思,而且PAIN也不是痔疮的意思,我这里小发挥了一下^_^!)。唯一解决的办法就是一个一个发送那些不能认出的游戏/打补丁(或者把它们的名字加入数据库这样这些游戏就能被认出来了。当你只传送一个游戏的时候,你就有机会再传送到你的载体之前给他更名。对于GBA游戏,你同样可以选择存档方式和存档的大小(Cloud920:我怎么不知道还能选存档大小?????)---这些你都不用管它,因为基本上所有的游戏,不用去动这些设置都能很好的运行。对于DS游戏,你可以选择与GBA游戏联动。大部分的游戏不支持这个特性,但是对于那些支持联动的游戏就能派上用场了。最流行的就是恶魔城DS(Cloud920:NDS那款叫什么名字来着?众人:番茄,鸡蛋上!!OTL,忘了)和大战争DS。第四个也就是最后一个选项是金手指。这个就不用解释了吧??不过如果你真是小白(Cloud920:de de de 看不懂,但是根据后面可以知道是那些不知道什么是金手指的人),那我就给你解释一下。金手指可以让你在游戏中开启作弊菜单,差不多就是一个练习者(初心者)补丁,你可以在网上找到许多。  
  
这不仅仅只对GBA游戏起作用。这些作弊码都是特殊格式的文件(.cht),可以用类似ar2cht做成,或者你也可以在网上不少地方找到。EZManger(给EZ3用的)软件里面附带了很多很多的作弊文件,如果你想作弊的话你可以下载。当时都设置好了之后,点击“发送”键,奇迹发生了(游戏被打了补丁然后传送到你的载体当中了)。如果你有自制软件想要运行,你需要把.ds.gba拷贝到你的microSD中,(记住),不需要使用EZ客户端(传送),然后把文件后缀更改为.bin.如果没有.ds.gba版本的自制软件,那你就需要下载一个ndsloader.bin的文件,然后用命令提示符(Cloud920:好像是DOS命令)给这个自制软件加一个二进制的文件头。许多软件(加了DS文件头后)都工作良好,但是也有一些需要附加一些编程才能在EZ4上很好的运行。     
 
There's not much else going on to with the software side so on to...   
 
软件方面已经没什么好说了,下面继续。  
 
The Carts   
I'm not sure exactly why because the Compact and Deluxe shells are exactly the same, but for some reason the Deluxe shell doesn't stay shut on the side where the microSD slot is located while the Compact does. It's not really a big problem since it can be fixed with a dab of superglue. Some might find it disheartening that even with the revised hardware there still isn't a flush fit with the DS Lite. It comes very close this time and many users won't complain about it -- only the anal. There are known methods to get it fitting perfectly within the Lite so if it is that big of a deal then users can see if they can do better at making it fit than EZ Flash. 

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